Actions

Difference between revisions of "Realms"

From Crea Wiki

Line 10: Line 10:
  
 
=== Red Realm Crystals===
 
=== Red Realm Crystals===
These disappear upon use and take the player to a challenge realm. Mini-dungeon realms have various modifications and criteria to activate the exit crystal. Red crystals take the player to the next floor and blue crystals exit the realm.
+
These take the player to a challenge realm and disappear upon use. Dungeon realms have various modifiers and criteria to activate the exit crystal. Red crystals take the player to the next floor and blue crystals exit the realm. The [[Dungeoneer]] can be paid to create costume dungeons with different modifiers.
  
Known modifications:
+
====Enemy Dungeon====
* Blind running
+
Realm crystals may appear after killing an enemy. Interacting with the crystal teleports the player to a mini-dungeon filled with leveled versions of the said enemy. Killing the final enemy reveals a loot chest and a crystal out.
* Invisible enemies
 
* Explosive enemies
 
  
====Enemy Crystals====
+
====Ice Dungeon====
Realm crystals may appear after killing an enemy. Interacting with the crystal teleports the player to a mini-dungeon filled with leveled versions of the said enemy. Killing the final enemy reveals a loot chest and a crystal out.
+
An ice themed dungeon that contains chests, icicles that produce [[Ice]], and [[Cold Torches]], and [[Lacierra Dresser]]s. Enemies include [[Glow Bat]]s, [[Iferos]], [[Torrend]], [[Stegara]], and [[Venfear]].
 +
 
 +
====Magma Dungeon====
 +
A magma / volcano themed dungeon that contains chests, molten rocks that produce [[Stone]], [[Torch]], [[Acano Chair]], [[Acano Table]], [[Dresser of Death]], and [[Skull Candle]]. Enemies include [[Zabis]], [[Ortomi]], [[Torrend]], [[Glow Bat]], and [[Aegnite]].
  
====Keep of Sacrifice====
+
====Forest Dungeon====
An ice themed mini-dungeon that contains chests, icicles that produce [[Ice]], and [[Cold Torches]], and [[Lacierra Dresser]]s. Enemies include [[Glow Bat]]s, [[Iferos]], [[Torrend]], [[Stegara]], and [[Venfear]].
 
  
====Forgetfulness Vault of Destruction====
+
====Castle Dungeon====
A magma themed mini-dungeon that contains chests, molten rocks that produce [[Stone]], [[Torch]], [[Acano Chair]], [[Acano Table]], [[Dresser of Death]], and [[Skull Candle]]. Enemies include [[Zabis]], [[Ortomi]], [[Torrend]], [[Glow Bat]], and [[Aegnite]].
 
  
 
<br><br>
 
<br><br>

Revision as of 16:11, 11 June 2016

"A way crystal"

A realm is an entirely new area to explore separate from the main world but still accessible by special means. New realms can become available through exploration, unlocked by completing a quest, killing a boss, or any other means imaginable. Traveling between the world and realms is done through the use of Way Crystals; large crystals that mysteriously allow teleportation.

From the Developers:
Because Crea’s biomes are randomly generated, they are always totally new worlds for players to explore. However, after playing in one world for awhile it starts to become too familiar. While it it’s wonderful to start from scratch and create a totally new world every once in awhile, sometimes players just want another dungeon to delve into. To remedy this, Crea will have what we are calling realms.

Way Shards slowly grow nearby the crystals and players can harvest them. Players are able to attune themselves to a single crystal and immediately transport there at anytime by using a shard. Additionally, shards can be used to quickly travel to other crystals when nearby a crystal.

Red Realm Crystals

These take the player to a challenge realm and disappear upon use. Dungeon realms have various modifiers and criteria to activate the exit crystal. Red crystals take the player to the next floor and blue crystals exit the realm. The Dungeoneer can be paid to create costume dungeons with different modifiers.

Enemy Dungeon

Realm crystals may appear after killing an enemy. Interacting with the crystal teleports the player to a mini-dungeon filled with leveled versions of the said enemy. Killing the final enemy reveals a loot chest and a crystal out.

Ice Dungeon

An ice themed dungeon that contains chests, icicles that produce Ice, and Cold Torches, and Lacierra Dressers. Enemies include Glow Bats, Iferos, Torrend, Stegara, and Venfear.

Magma Dungeon

A magma / volcano themed dungeon that contains chests, molten rocks that produce Stone, Torch, Acano Chair, Acano Table, Dresser of Death, and Skull Candle. Enemies include Zabis, Ortomi, Torrend, Glow Bat, and Aegnite.

Forest Dungeon

Castle Dungeon