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Difference between revisions of "Realms"

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[[Way Shards]] slowly grow nearby the crystals and players can harvest them. Players are able to attune themselves to a single crystal and immediately transport there at anytime by using a shard. Additionally, shards can be used to quickly travel to other crystals when nearby a crystal.  
 
[[Way Shards]] slowly grow nearby the crystals and players can harvest them. Players are able to attune themselves to a single crystal and immediately transport there at anytime by using a shard. Additionally, shards can be used to quickly travel to other crystals when nearby a crystal.  
  
=== Red Realm Crystals===
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====Enemy Dungeon====
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Realm crystals may appear after killing an enemy. Interacting with the crystal teleports the player to a mini-dungeon filled with leveled versions of the said enemy. Killing the final enemy reveals a loot chest and a crystal out.
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=== Dungeon Crystals===
 
These take the player to a challenge realm and disappear upon use. Dungeon realms have various modifiers and criteria to activate the exit crystal. Red crystals take the player to the next floor and blue crystals exit the realm. The [[Dungeoneer]] can be paid to create costume dungeons with different modifiers.
 
These take the player to a challenge realm and disappear upon use. Dungeon realms have various modifiers and criteria to activate the exit crystal. Red crystals take the player to the next floor and blue crystals exit the realm. The [[Dungeoneer]] can be paid to create costume dungeons with different modifiers.
  
====Enemy Dungeon====
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Modifiers:
Realm crystals may appear after killing an enemy. Interacting with the crystal teleports the player to a mini-dungeon filled with leveled versions of the said enemy. Killing the final enemy reveals a loot chest and a crystal out.
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{| class="wikitable"
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|-
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! Modifier
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! Notes
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|-
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|Extreme Monsters
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|
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|-
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|Paragon Galore
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|All paragon versions. Very good for obtaining [[Contained Chaos]].
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|-
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|Reincarnation
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|Enemies resurrect once upon death
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|-
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|Nullify Heals
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|Prevents healing spells. Note that regeneration buffs on armor are not affected.
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|}
  
 
====Ice Dungeon====
 
====Ice Dungeon====

Revision as of 22:56, 13 June 2016

"A way crystal"

A realm is an entirely new area to explore separate from the main world but still accessible by special means. New realms can become available through exploration, unlocked by completing a quest, killing a boss, or any other means imaginable. Traveling between the world and realms is done through the use of Way Crystals; large crystals that mysteriously allow teleportation.

From the Developers:
Because Crea’s biomes are randomly generated, they are always totally new worlds for players to explore. However, after playing in one world for awhile it starts to become too familiar. While it it’s wonderful to start from scratch and create a totally new world every once in awhile, sometimes players just want another dungeon to delve into. To remedy this, Crea will have what we are calling realms.

Way Shards slowly grow nearby the crystals and players can harvest them. Players are able to attune themselves to a single crystal and immediately transport there at anytime by using a shard. Additionally, shards can be used to quickly travel to other crystals when nearby a crystal.

Enemy Dungeon

Realm crystals may appear after killing an enemy. Interacting with the crystal teleports the player to a mini-dungeon filled with leveled versions of the said enemy. Killing the final enemy reveals a loot chest and a crystal out.

Dungeon Crystals

These take the player to a challenge realm and disappear upon use. Dungeon realms have various modifiers and criteria to activate the exit crystal. Red crystals take the player to the next floor and blue crystals exit the realm. The Dungeoneer can be paid to create costume dungeons with different modifiers.

Modifiers: {