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Difference between revisions of "Realms"

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Revision as of 00:52, 14 June 2016

"A way crystal"

A realm is an entirely new area to explore separate from the main world but still accessible by special means. New realms can become available through exploration, unlocked by completing a quest, killing a boss, or any other means imaginable. Traveling between the world and realms is done through the use of Way Crystals; large crystals that mysteriously allow teleportation.

From the Developers:
Because Crea’s biomes are randomly generated, they are always totally new worlds for players to explore. However, after playing in one world for awhile it starts to become too familiar. While it it’s wonderful to start from scratch and create a totally new world every once in awhile, sometimes players just want another dungeon to delve into. To remedy this, Crea will have what we are calling realms.

Way Shards slowly grow nearby the crystals and players can harvest them. Players are able to attune themselves to a single crystal and immediately transport there at anytime by using a shard. Additionally, shards can be used to quickly travel to other crystals when nearby a crystal.

Enemy Dungeon

Realm crystals may appear after killing an enemy. Interacting with the crystal teleports the player to a mini-dungeon filled with leveled versions of the said enemy. Killing the final enemy reveals a loot chest and a crystal out.

Dungeon Crystals

These take the player to a challenge realm and disappear upon use. Dungeon realms have various modifiers and criteria to activate the exit crystal. Red crystals take the player to the next floor and blue crystals exit the realm. The Dungeoneer can be paid to create costume dungeons with different modifiers.

Modifiers:

Modifier Notes
Extreme Monsters
Paragon Galore All paragon versions. Very good for obtaining Contained Chaos.
Reincarnation Enemies resurrect once upon death
Nullify Heals Prevents healing spells. Regeneration buffs on armor still work.
Scorching Ground Standing on objects slowly damages the player
Experience Points Reduced

Ice Dungeon

An ice themed dungeon that contains chests, icicles that produce Ice, and Cold Torches, and Lacierra Dressers. Enemies include Glow Bats, Iferos, Torrend, Stegara, and Venfear.

Magma Dungeon

A magma / volcano themed dungeon that contains chests, molten rocks that produce Stone, Torch, Acano Chair, Acano Table, Dresser of Death, and Skull Candle. Enemies include Zabis, Ortomi, Torrend, Glow Bat, and Aegnite.

Forest Dungeon

A forest themed dungeon that contains chests, Forest Torch, Lorumite Dresser, Lorumite Table, and Lorumite Chair. There are also Tree Stumps, Tree Log, and Mossy Roots that drop Wood and Lumber. Enemies include Lanteed, Torrend, and Cortess.

Castle Dungeon

A classic castle dungeon that contains chests, Torch, Skull Candle, Dresser of Death, Alatrian Chair, and Alatrian Table . Enemies include Tenebrass, Glow Bat, Oil Slime, Quaridin, and Ortomi.