Actions

Difference between revisions of "Fireball"

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Line 9: Line 9:
 
|UNLOCK_LEVEL=1
 
|UNLOCK_LEVEL=1
 
|Cost_lv1=0
 
|Cost_lv1=0
|Description_lv1=Unlocks ability
+
|Description_lv1=Ability learned
 
|Unlock_lv2=1
 
|Unlock_lv2=1
 
|Cost_lv2=350
 
|Cost_lv2=350
|Description_lv2=Reduces Stamina cost by 5
+
|Description_lv2=Reduces Stamina cost by 3
 
|Unlock_lv3=4
 
|Unlock_lv3=4
 
|Cost_lv3=375
 
|Cost_lv3=375
Line 18: Line 18:
 
|Unlock_lv4=9
 
|Unlock_lv4=9
 
|Cost_lv4=375
 
|Cost_lv4=375
|Description_lv4=Reduces Stamina cost by 5
+
|Description_lv4=Reduces Stamina cost by 2
 
|Unlock_lv5=13
 
|Unlock_lv5=13
 
|Cost_lv5=375
 
|Cost_lv5=375
 
|Description_lv5=Can inflict Burn. Increases status effect chance by 20%.
 
|Description_lv5=Can inflict Burn. Increases status effect chance by 20%.
 
|Unlock_lv6=17
 
|Unlock_lv6=17
 +
|Cost_lv6=400
 
|Description_lv6=Increases damage by 9%
 
|Description_lv6=Increases damage by 9%
 +
|Unlock_lv7=21
 +
|Cost_lv7=400
 +
|Description_lv7=Reduces Stamina cost by 2
 +
|Unlock_lv8=25
 +
|Cost_lv8=400
 +
|Description_lv8=Increases status effect chance by 20%
 
|Unlock_lv9=29
 
|Unlock_lv9=29
 
|Cost_lv9=400
 
|Cost_lv9=400
Line 29: Line 36:
 
|Unlock_lv10=33
 
|Unlock_lv10=33
 
|Cost_lv10=450
 
|Cost_lv10=450
|Description_lv10=Adds homing effect to the projectile. Reduces Stamina cost by 5
+
|Description_lv10=Adds homing effect to the projectile. Reduces Stamina cost by 3.
 
}}
 
}}
  

Revision as of 11:22, 2 September 2017

Fireball
Fireball big.png
Information
Talent Syle
Base Effect Summons a fire projectile in a straight line from the caster towards the target.
Tooltip Scales from equipped Magical weapon power
Stats
Duration SP Cost Cooldown Cast Time
45 3s
Leveling Info
Skill Level Unlocks at TP Cost Description
1 1 0 Ability learned
2 1 350 Reduces Stamina cost by 3
3 4 375 Increases damage by 6%
4 9 375 Reduces Stamina cost by 2
5 13 375 Can inflict Burn. Increases status effect chance by 20%.
6 17 400 Increases damage by 9%
7 21 400 Reduces Stamina cost by 2
8 25 400 Increases status effect chance by 20%
9 29 400 Increases damage by 10%
10 33 450 Adds homing effect to the projectile. Reduces Stamina cost by 3.