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{{Language/Header}}
 
{{Language/Header}}
 
{{Entity
 
{{Entity
|name=Gildor
+
| name = Paragon Oil Slime
|entitytype=Creature
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<!-- Combat component -->
|hostile=True
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| experienceYield = 50
|boss=Yes
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[[Category:Combat]]
|drop_item0=Contained Chaos
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<!-- Monster component -->
|drop0_chance0=10
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| hostile = True
|drop0_chance1=15
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| weight = 100
|drop0_chance2=25
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|drop_item2=Contained Chaos
|drop0_chance3=25
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| drop_item0 = Oil Clot
|drop0_chance4=15
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| drop_item1 = Painting5
|drop0_chance5=10
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| drop0_chance0 = 25
|drop_item1=Silver Ingot
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| drop0_chance1 = 12.5
|drop1_chance0=20
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| drop0_chance2 = 62.5
|drop1_chance1=50
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| drop1_chance0 = 80
|drop1_chance2=30
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| drop1_chance1 = 20
|drop_item2=Iron Ingot
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[[Category:Monster]]
|drop2_chance0=20
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<!-- Stats component -->
|drop2_chance1=50
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| HP = 180.0
|drop2_chance2=30
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| SP = 100.0
|drop_item3=leather
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| ATK = 100.0
|drop3_chance0=20
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| DEF = 150.0
|drop3_chance1=50
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| INT = 140.0
|drop3_chance2=30
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| MIND = 140.0
|drop_item4=Magarm Fragment
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| AGI = 160.0
|drop4_chance0=60
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| LUCK = 100.0
|drop4_chance1=30
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| fire = 55.0
|drop4_chance2=10
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| water = 135.0
|drop_item5=Servarm Fragment
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| earth = 125.0
|drop5_chance0=60
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| wind = 90.0
|drop5_chance1=30
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[[Category:Stats]]
|drop5_chance2=10
 
|drop_item6=Gildor's Amulet
 
|drop6_chance0=90
 
|drop6_chance1=10
 
|drop_item7=Dantrest Medallion Right Piece
 
|drop7_chance0=100
 
|description=The [[Corsaltus_Compass|Corsaltus Compass]] is used to reach Gildor. Defeating Gildor will cause Corium Ore to spawn and will unlock higher-tier Remnas. <br />
 
Note - Gildor's level scales with you but you can gain arms and syle TP without getting experience.
 
<div class="toccolours mw-collapsible mw-collapsed" style="margin-top:20px">
 
'''Boss Spoilers'''
 
<div class="mw-collapsible-content">
 
*His first attack is a wall of rocks and flying shields. Get high to avoid these
 
*Next he will shoot bouncing balls and summon boulders from the ground. Note that the boulders locations are easy to predict. It is also highly recommended to use shield against bouncing balls - this way they will deal considerably less damage and disappear after one hit
 
*His final attack is a charge where the boulders explode into flame.
 
*[[Dantrest_Medallion_Right_Piece|Dantrest Medallion Right Piece]] becomes a 100% drop when a [[Condensed_Chaos|Condensed Chaos]] is used before interacting with the summon altar
 
</div>
 
</div>
 
 
}}
 
}}
  
{{Footer
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{{Footer |type=entity}}
|type=entity
 
}}
 
[[category:Boss]]
 

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