Actions

Difference between revisions of "Raise"

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Line 9: Line 9:
 
|Cost_lv1=375
 
|Cost_lv1=375
 
|Description_lv1=Unlocks ability
 
|Description_lv1=Unlocks ability
 +
|Unlock_lv2=9
 
|Cost_lv2=375
 
|Cost_lv2=375
 
|Description_lv2=Allies revive with an additional 5% HP
 
|Description_lv2=Allies revive with an additional 5% HP
 +
|Unlock_lv3=13
 
|Cost_lv3=375
 
|Cost_lv3=375
 
|Description_lv3=Reduces Stamina cost by 10
 
|Description_lv3=Reduces Stamina cost by 10
 +
|Unlock_lv4=17
 
|Cost_lv4=400
 
|Cost_lv4=400
 
|Description_lv4=Allies revive with an additional 20% HP
 
|Description_lv4=Allies revive with an additional 20% HP
 +
|Unlock_lv5=21
 
|Cost_lv5=400
 
|Cost_lv5=400
 
|Description_lv5=Target gains 40SP
 
|Description_lv5=Target gains 40SP
 +
|Unlock_lv6=25
 
|Cost_lv6=400
 
|Cost_lv6=400
 
|Description_lv6=Reduces Stamina cost by 10
 
|Description_lv6=Reduces Stamina cost by 10
 +
|Unlock_lv7=29
 
|Cost_lv7=400
 
|Cost_lv7=400
 
|Description_lv7=Allies revive with an additional 20% HP
 
|Description_lv7=Allies revive with an additional 20% HP
 +
|Unlock_lv8=33
 
|Cost_lv8=450
 
|Cost_lv8=450
 
|Description_lv8=Target gains 40SP
 
|Description_lv8=Target gains 40SP
 +
|Unlock_lv9=37
 
|Cost_lv9=450
 
|Cost_lv9=450
 
|Description_lv9=Reduces Stamina cost by 10
 
|Description_lv9=Reduces Stamina cost by 10
 +
|Unlock_lv10=41
 
|Cost_lv10=500
 
|Cost_lv10=500
|Description_lv10=Allies revive with an additional 20% HP (total 85%)
+
|Description_lv10=Allies revive with an additional 20% HP
 +
|description=Only needed to learn if playing with others, and even then, not totally vital. Useful during boss fights earlier on, when weaker.
 
|LEVEL_COSTS=500
 
|LEVEL_COSTS=500
 
|SP_COSTS=60
 
|SP_COSTS=60

Revision as of 21:39, 3 September 2017

Raise
Raise big.png
Information
Talent Syle
Base Effect Revives fallen allies with 20% HP
Stats
Duration SP Cost Cooldown Cast Time
80 1m
Leveling Info
Skill Level Unlocks at TP Cost Description
1 5 375 Unlocks ability
2 9 375 Allies revive with an additional 5% HP
3 13 375 Reduces Stamina cost by 10
4 17 400 Allies revive with an additional 20% HP
5 21 400 Target gains 40SP
6 25 400 Reduces Stamina cost by 10
7 29 400 Allies revive with an additional 20% HP
8 33 450 Target gains 40SP
9 37 450 Reduces Stamina cost by 10
10 41 500 Allies revive with an additional 20% HP
Only needed to learn if playing with others, and even then, not totally vital. Useful during boss fights earlier on, when weaker.