Changelog
From Crea Wiki
Contents
Jun 17, 2016 - 1.0.4
Changesː
- Loosened requirements to obtain Scroll of Corsaltus Crystal (boss item)
- Changed firey dungeons to use Soot as the material
- Fixed Stegara's Rampage Boots (Lv40) name
- Increased distance controller cursor will target
- Attacking Target Dummies does not grant TP anymore
- Increased change and amount of TP gained from casting Heal
- Discovering new items can now grant Explore TP
- Lowered Explore level requirement to learn Shadow Folding
Bug Fixesː
- Resolved crash when entering another realm on the client
- Resolved crash on clients (multiplayer) after leaving a realm
- Resolved a crash on the host (multiplayer) when quickly shift+clicking to transfer an item multiple times
- Resolved issue on some GPUs that would cause the game to crash upon entering multiple dungeons or saving and exiting and reloading
- Resolved issue with grapplers not working in other realms on multiplayer
- Optimized the load time for traveling to new realms
- Mining multiple blocks of the same type only play one sound now
- Limit length of seaweed and lava stalactites
- Resolved issue with bamboo bed and bamboo dresser not being learnable correctly
Jun 15, 2016 - 1.0.3
Changes
- Changed Glow Ball and Sticky Glow Ball descriptions to mention that they are throwable
- Doubled the distance that you can use items from nearby treasure chests
- Changed Quiver description to clarify its use
- Removed split platform graphic
- Balanced bosses more so they don't completely scale to your level
Bug Fixes
- Resolved performance issue caused by monster spawners not being updated and maintained properly. This should fix dropped FPS from longer play sessions.
- Resolved issue with music box not working in multiplayer
- Resolved issue with previously defeated bosses since the previous patch not scaling properly. Defeating previously defeated bosses will cause them to start scaling properly.
- Resolved issue with grappler suddenly not working anymore
- Resolved issue where treasure chests with an apostrophe in its name would not correctly open up anymore
- Resolved issue with Warden items and Hunter Talisman not displaying tooltip correctly during crafting and researching
- Resolved issue with sticky throw-able items not being destroyed properly
- Resolved issue with boss levels sometimes being higher than they should
- Resolved issue with crafting surface modifiers causing issues with saving while in the player's trash
- Resolved issue with backslash in a name would break character or world selection
Jun 13, 2016 - 1.0.2 Hotfix
Changes
- Added in primitive quick item transfer
- Clarified that Slam and Sky Sword are only usable midair in their descriptions
- Made it possible to place blocks on the backwall when adjacent to a block on the ground layer
Bug Fixes
- Resolved issues with sfx and music dropping
- Resolved crash at startup for many players
- Resolved issue where dedicated GPU was not being used causing performance issues and crashes
- Made it possible to collect the Corsaltus Crystal
- Fixed controls on tooltip for interacting with skill on toolbar
Jun 11, 2016 - 1.0.1 Patch
Changes
- Changed Wood Furniture Set to only require lumber to research it
Bug Fixes
- Resolved UI zoom breaking the game
- Resolved issue with dedicated server not loading settings properly
- Resolved issue with Stealth equipment attribute not working correctly in some cases
- Added in logging to help track down sfx issue
Jun 9, 2016 - 1.0 Release
Features
- Pages to a Lore Book are now scattered throughout the world of Crea
- Items have been infused with lore flavor text
- Dedicated Server now available on Steam
- Added 50 Steam Achievements
- Steam Trading Cards
- Introduced a forth boss
- New Ore and remna tiers can now be unlocked
- New gear tier has been introduced
- Enhanced item interaction
- Smarter controller cursor
- Enhanced visual style for renaming inputs
- New more powerful version of many accessories have been added
Changes
- Guides are now shown the first time they become available
- Changed Research Desk subcategory to "Essentials" to make it easier to find for new players
- Loadout buttons added to HUD toolbar
- Disallow in-game commands unless using developer mode
- Items are automatically discovered when its recipe is learned. This means unique items that are researched on discovery no longer have to be crafted to learn
- Unique items no longer have to be discovered before a recipe can have materials researched for it
- Decreased TP cost for the first level of the Sword Proficiency
- Lowered level requirements for most skills
- Vines and foliage now give less gather TP
- Characters now automatically learn any newly added recipes for discovered materials
- Lowered Lanteed spawn frequency some making Oil Slimes spawn more often
- Birds drop more feathers now
- Boss levels are now based on defeated bosses for players instead of world
- Balanced minimum levels for some monsters
- Increased HP for bosses as they level up
- Cut the HP for the spawners that Dormians creates in half
- Changed Venfear's wind attack to go through blocks
- Snow hare drops fur now
- Reduced animal spawn rate by a bit
- Fish are now extinct (disabled since they are broken and I don't have time to fix them atm)
- Added many missing localizations
- Changed Premium Lumber to have the proper quality
- Purified Lumber now stacks to 99
- Increased the price of silk
- Crates are no longer collectable
- Rebalanced item prices
- Chests are now named "Locked" when locked
- Lockpicks can now be used from the toolbar
- Lockpicks will automatically be used when interacting with a locked chest and no keys are available
- Increase price cost for Reincarnate dungeons
- Increased chance for horde realm crystals to appear
- Select medium size world by default in world creation
- Changed world level distribution - small worlds increase more dramatically while large worlds are more gradual
- Added some missing status effect icons
- Added descriptions to several items
- Renamed Gildor's Crystal to Corsaltus Crystal
Bug Fixes
- Resolved crash on client when traveling to a new realm caused by messages getting out of order
- Resolved seemingly random crash on clients when the host is unloading a region of a world with certain items in it
- Resolved issue with players being able to interact with travel items (realm crystals, chaos bed, gildor crystal) multiple times
- Resolved error on standalone server with Invisible status effect
- Resolved issue with client experience bar not updating properly when leveling up
- Resolved issue with particles not using textures properly on the client
- Resolved issue with one of the build toolbars not working for clients
- Resolved issue where your character would float when the ground was destroyed underneath him on a client (multiplayer)
- Fixed many messages being sent to all players in a multiplayer game when they should only be sent to a single player
- MOTD is now loaded for standalone server
- Resolved issue with standalone name and motd not loading from settings properly
- Resolved issue with character preview not working on OSX
- Resolved issue with overlaping items showing one highlighted but then interacting with the unhighlighted one
- Resolved issue with the UI not updating when resetting control bindings
- HUD now properly shows more than 7 status effects
- Resolved issue with items sometimes attempting to be collected even when there isn't space
- Resolved issue with some equipment claiming to have potential attributes when they infact did not
- Resolved issue with torch coming back on underwater when against a wall
- Do not stack unique items notifications
- Resolved issue with discovered items associated with characters was being saved improperly and would not work correctly when switching worlds
- Temporarily disable UI zooming for OSX since it causes a crash
- Resolved issue with items being researched multiple times (duplicate notifications)
- Resolved issue with researching item set recipes causing the player to not learn the contained recipes
- Resolved crash when quickly leaving a horde realm
- Resolved issue with some horde realms not properly creating reward chest and/or exit crystal
- Resolved issue with Aegnite horde realm crystals not always working
- Resolved issue with entity render rectangle not being calculated correctly when entity is flipped
- Resolved issue with some realms lingering longer than they should
- Resolved animation issue when using an item or gadget during a second jump
- Better error handling when settings file is busted
- Resolved issue with character being interrupted when taking damage more often than they should
- Resolved issue with many monster projectile attacks dealing more damage than they should
- Fixed issue with some monster's attack trail (Torrend & Aegnite) not having correct transparency when monster was invisible
- Resolved issue with monsters still attacking the player immediately after the player becomes invisible
- Resolved issue with grappler breaking after using it just before traveling to another realm
- Resolved issue with Flamethrower spell getting into a broken state
- Resolved issue with Breath spells not working on all quickbars
- Fixed Stoneskin status effect description