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Difference between revisions of "Warden Tassets"

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(Created page with "{{Language/Header}} {{Entity |name=Warden Tassets |category=Armor |subcategory=Legs |flavor='Once a Sentry, always a Sentry' - that is, unless you catch the Warden's attention...")
 
(XML import)
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{{Language/Header}}
+
{{Language/Header
 +
}}
 
{{Entity
 
{{Entity
 
|name=Warden Tassets
 
|name=Warden Tassets
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|subcategory=Legs
 
|subcategory=Legs
 
|flavor='Once a Sentry, always a Sentry' - that is, unless you catch the Warden's attention.
 
|flavor='Once a Sentry, always a Sentry' - that is, unless you catch the Warden's attention.
|Equip_Level=43
+
|Equip_Level=42
|materials0=Guardian Tassets
+
|materials0=Purified Fur
 
|materialQuantity0=1
 
|materialQuantity0=1
|materials1=Premium Fur
+
|materials1=Purified Leather
 
|materialQuantity1=4
 
|materialQuantity1=4
|materials2=Premium Leather
+
|materials2=Osmium Ingot
 
|materialQuantity2=3
 
|materialQuantity2=3
|materials3=Osmium Ingot
+
|materials3=Magarm Fragment
 
|materialQuantity3=6
 
|materialQuantity3=6
|materials4=Magarm Fragment
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|materials4=Servarm Fragment
 
|materialQuantity4=1
 
|materialQuantity4=1
 
|materials5=Servarm Fragment
 
|materials5=Servarm Fragment
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|Armor_Special=+(20-35) Health. +(5-10) Health Regeneration. Gain a percentage of (30-35) DEF and MIND based on current stamina level
 
|Armor_Special=+(20-35) Health. +(5-10) Health Regeneration. Gain a percentage of (30-35) DEF and MIND based on current stamina level
 
|Armor_Potential=0-4
 
|Armor_Potential=0-4
 +
|buyPrice=400
 +
|sellPrice=40
 +
|materialsQuantity0=4
 +
|materialsQuantity1=3
 +
|materialsQuantity2=6
 +
|materialsQuantity3=1
 +
|materialsQuantity4=2
 
}}
 
}}
 
 
{{Footer
 
{{Footer
 
|type=item
 
|type=item
 +
}}
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{{Item/Table
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|category=Warden Tassets
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|type=uses
 
}}
 
}}

Revision as of 22:50, 21 June 2017

Warden Tassets
Warden Tassets big.png
Information
Category Armor
Sub Legs
Tooltip 'Once a Sentry, always a Sentry' - that is, unless you catch the Warden's attention.
Buy Price Sell Price Stack
400 40
Armor Stats
Defense 37-42
Mind 33-38
Special Attributes +(20-35) Health. +(5-10) Health Regeneration. Gain a percentage of (30-35) DEF and MIND based on current stamina level
Potential Attributes 0-4
Level to Equip 42
Crafting
Ingredient Req.
Purified Fur.png Purified Fur 1
Purified Leather.png Purified Leather 4
Osmium Ingot.png Osmium Ingot 3
Magarm Fragment.png Magarm Fragment 6
Servarm Fragment.png Servarm Fragment 1
Servarm Fragment.png Servarm Fragment 2
File:4.png 4
File:3.png 3
File:6.png 6
File:1.png 1
File:2.png 2
Surface Prod.
Forge.png Forge 1