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Difference between revisions of "Gildor"

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{{Language/Header}}
 
{{Language/Header}}
 
{{Entity
 
{{Entity
| name = Paragon Oil Slime
+
|name=Gildor
<!-- Combat component -->
+
|entitytype=Creature
| experienceYield = 50
+
|hostile=True
[[Category:Combat]]
+
|boss=Yes
<!-- Monster component -->
+
|drop_item0=Contained Chaos
| hostile = True
+
|drop0_chance0=10
| weight = 100
+
|drop0_chance1=15
|drop_item2=Contained Chaos
+
|drop0_chance2=25
| drop_item0 = Oil Clot
+
|drop0_chance3=25
| drop_item1 = Painting5
+
|drop0_chance4=15
| drop0_chance0 = 25
+
|drop0_chance5=10
| drop0_chance1 = 12.5
+
|drop_item1=Silver Ingot
| drop0_chance2 = 62.5
+
|drop1_chance0=20
| drop1_chance0 = 80
+
|drop1_chance1=50
| drop1_chance1 = 20
+
|drop1_chance2=30
[[Category:Monster]]
+
|drop_item2=Iron Ingot
<!-- Stats component -->
+
|drop2_chance0=20
| HP = 180.0
+
|drop2_chance1=50
| SP = 100.0
+
|drop2_chance2=30
| ATK = 100.0
+
|drop_item3=leather
| DEF = 150.0
+
|drop3_chance0=20
| INT = 140.0
+
|drop3_chance1=50
| MIND = 140.0
+
|drop3_chance2=30
| AGI = 160.0
+
|drop_item4=Magarm Fragment
| LUCK = 100.0
+
|drop4_chance0=60
| fire = 55.0
+
|drop4_chance1=30
| water = 135.0
+
|drop4_chance2=10
| earth = 125.0
+
|drop_item5=Servarm Fragment
| wind = 90.0
+
|drop5_chance0=60
[[Category:Stats]]
+
|drop5_chance1=30
}}{{Footer |type=entity}}
+
|drop5_chance2=10
 +
|drop_item6=Gildor's Amulet
 +
|drop6_chance0=90
 +
|drop6_chance1=10
 +
|drop_item7=Dantrest Medallion Right Piece
 +
|drop7_chance0=100
 +
|description=The [[Corsaltus_Compass|Corsaltus Compass]] is used to reach Gildor. Defeating Gildor will cause Corium Ore to spawn and will unlock higher-tier Remnas. <br />
 +
Note - Gildor's level scales with you but you can gain arms and syle TP without getting experience.
 +
<div class="toccolours mw-collapsible mw-collapsed" style="margin-top:20px">
 +
'''Boss Spoilers'''
 +
<div class="mw-collapsible-content">
 +
*His first attack is a wall of rocks and flying shields. Get high to avoid these
 +
*Next he will shoot bouncing balls and summon boulders from the ground. Note that the boulders locations are easy to predict. It is also highly recommended to use shield against bouncing balls - this way they will deal considerably less damage and disappear after one hit
 +
*His final attack is a charge where the boulders explode into flame.
 +
*[[Dantrest_Medallion_Right_Piece|Dantrest Medallion Right Piece]] becomes a 100% drop when a [[Condensed_Chaos|Condensed Chaos]] is used before interacting with the summon altar
 +
</div>
 +
</div>
 +
}}
 +
 
 +
{{Footer
 +
|type=entity
 +
}}
 +
[[category:Boss]]

Latest revision as of 02:38, 11 July 2019

Gildor
Gildor big.png
Information
Class Creature
Hostile? True
Yes
Drops
Item Quantity (% Chance)
Contained Chaos.png Contained Chaos

0 (10%)
1 (15%)
2 (25%)
3 (25%)
4 (15%)
5 (10%)

Silver Ingot.png Silver Ingot

0 (20%)
1 (50%)
2 (30%)

Iron Ingot.png Iron Ingot

0 (20%)
1 (50%)
2 (30%)

Leather.png leather

0 (20%)
1 (50%)
2 (30%)

Magarm Fragment.png Magarm Fragment

0 (60%)
1 (30%)
2 (10%)

Servarm Fragment.png Servarm Fragment

0 (60%)
1 (30%)
2 (10%)

Gildor's Amulet.png Gildor's Amulet

0 (90%)
1 (10%)

Dantrest Medallion Right Piece.png Dantrest Medallion Right Piece

0 (100%)


The Corsaltus Compass is used to reach Gildor. Defeating Gildor will cause Corium Ore to spawn and will unlock higher-tier Remnas.

Note - Gildor's level scales with you but you can gain arms and syle TP without getting experience.

Boss Spoilers

  • His first attack is a wall of rocks and flying shields. Get high to avoid these
  • Next he will shoot bouncing balls and summon boulders from the ground. Note that the boulders locations are easy to predict. It is also highly recommended to use shield against bouncing balls - this way they will deal considerably less damage and disappear after one hit
  • His final attack is a charge where the boulders explode into flame.
  • Dantrest Medallion Right Piece becomes a 100% drop when a Condensed Chaos is used before interacting with the summon altar