Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Acano Chair + (Made with the essence of lava and fire. Don't sit on it for too long.)
- Accel Wand + (Mages are generally kept near the back of the army, so wands with a long weapon range are valuable.)
- Corium Shield + (Many blacksmiths failed to recreate the original prototype since corium is so difficult to smelt properly.)
- Intensity Rod + (Many mages consider this wand to be a weapon of last resort.)
- Spirit Mattock + (Many rumors circulate as to Tarum Timirum's ultimate fate.)
- Winged Lance + (May Aeolus lift you up over precarious places.)
- Door + (May Gildor guard your threshold.)
- Llama Banner + (May the llama smile upon your household.)
- Ventella + (May the wind always be at your back - Archer's Blessing)
- Lorumite Bed + (May you sleep surrounded by the bounty of Silvan's blessings.)
- Auri Seed + (Monsters were made to fear the majesty of auri trees, so they would not desecrate them.)
- Jaw Grappler + (More of a brute weapon than a tool, this grappler stuns enemies when pulling them.)
- Spectral Pants + (Most rogue mages choose to forgo the heavy robes of the Syle Corps, instead preferring more practical pants.)
- Warden Cuirass + (Much like the criminals they seek, the Warden act outside the law and stop at nothing to finish their job.)
- Mystic Pants + (Mystics prefer to work at night, claiming that the light of Solunais blinds them to the delicate nature of syle energies.)
- Falxian Altar + (Myths tell of a man who avoided death by tricking Falx into ferrying him to the wrong side of the river.)
- Ferry Bow + (Named after Falx, the ferryman who guides departed souls into the heart of Crea.)
- Norman Portrait + (Near the end of his life, Parneus was obsessed with painting oil slimes in top hats.)
- Bone + (Never leave bones scattered around, otherwise harvesters may gather!)
- Paragon Bone + (Never leave bones scattered around, otherwise harvesters may gather!)
- Premium Bone + (Never leave bones scattered around, otherwise harvesters may gather!)
- Purified Bone + (Never leave bones scattered around, otherwise harvesters may gather!)
- Refined Bone + (Never leave bones scattered around, otherwise harvesters may gather!)
- Quiver + (Never worry about running out of arrows again! Just fill one up!)
- Chair + (Not recommended for keeping monsters at bay.)
- Aegnix Channeling Ring + (Nothing can strike fear into hearts like a crimson burst of flame.)
- Prickly Pear + (OUCH!)
- Oak Seed + (Oak trees are some of the oldest life forms on the surface of Crea.)
- Sano Channeling Ring + (Of all abilities, the power to heal is held the most sacred by the Abeo.)
- Remna of Quake + (Of all the Aer, Silvan is the most generous with gifts, but from time to time he reminds us of his power.)
- Small Norman Portrait + (Oil Slime in a Top Hat #43, by Parneus.)
- Oil Clot + (Oil slimes at first had a fierce name to go along with their creation, however Abeo started calling them by their current name since they produce so much oil.)
- Premium Oil Clot + (Oil slimes at first had a fierce name to go along with their creation, however Abeo started calling them by their current name since they produce so much oil.)
- Paragon Oil Clot + (Oil slimes at first had a fierce name to go along with their creation, however Abeo started calling them by their current name since they produce so much oil.)
- Purified Oil Clot + (Oil slimes at first had a fierce name to go along with their creation, however Abeo started calling them by their current name since they produce so much oil.)
- Refined Oil Clot + (Oil slimes at first had a fierce name to go along with their creation, however Abeo started calling them by their current name since they produce so much oil.)
- Large Dungeon Grate + (Old and rusted.)
- Small Dungeon Grate + (Old and rusted.)
- Sentinel Zischagge + (On ceremony day, the Sentry recruit is fitted with his own Zischagge.)
- Strider Helm + (On the battlefield, striders are often placed in the front line, to intimidate the enemy.)
- Light Breeches + (Once a year, a few select monks leave the monastery confines to seek funding from powerful allies.)
- Sentinel Tassets + (Once unruly, Cigruf is now renowned for its low crime thanks to the Sentry.)
- Chaos Sword + (One may survive a battle, but no one returns unscarred.)
- Stegara's Rampage Boots + (One of the most feared beasts on the face of Crea, their anger even causes Silvan to tremble.)
- Stegara's Rampage Boots (Lv20) + (One of the most feared beasts on the face of Crea, their anger even causes [[Silvan]] to tremble.)
- Greatsword + (Only great warriors are capable of wielding such a blade.)
- Candelabra + (Only wealthy Abeo are able to afford enough candles to light these beautiful candelabras.)
- Fortified Shield + (Originally only the elite soldiers carried this shield but towards the end of the war most had one.)
- Bronze Leggings + (Ortomi have a tendency to frantically chase wearers of these shiny leggings.)
- Cactus + (Ortomies are clever creatures. They will trick a zabis into rolling over a cactus so they can get to the soft pulpous center.)
- Squirrel Arrow + (Our squirrels will block out the sun.)